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Recursive Game Creator:面向体验的多智能体游戏开发框架

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2026年10月7日,arXiv Multiagent Systems 发布一手报道,介绍 Recursive Game Creator——一个面向体验的智能体游戏开发框架,目标是将智能体游戏开发从粗糙原型推进到可娱乐作品。该框架围绕 Designer、Builder、Player、Reviewer 四个组件组织递归开发流程:Player 通过程序接口高效采集游戏轨迹,以缓解 GUI 采集偏差;Reviewer 基于轨迹指标与视觉证据进行评估,并给出改进意见。目前报道仅披露框架组成与设计思路,未涉及实验数据或后续版本信息。

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Oct 7, 2026
  1. arXiv · Multiagent Systems
    Recursive Game Creator:面向体验的智能体游戏开发框架

    Recursive Game Creator 提出面向体验的游戏开发框架,将智能体游戏开发从粗糙原型推进到可娱乐作品。它围绕 Designer、Builder、Player、Reviewer 四个组件组织递归开发,Player 通过程序接口高效采集游戏轨迹以缓解 GUI 采集偏差,Reviewer 基于轨迹指标与视觉证据评估并给出改进意见。

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