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TileSkipper:3D高斯泼溅区域自适应瓦片剪枝
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2026年10月8日,arXiv 计算机视觉(一手)发布 TileSkipper:面向 3D Gaussian Splatting 的区域自适应瓦片剪枝。该方法为冻结的 3D Gaussian Splatting 检查点选择逐高斯静态截断策略,导出策略每个高斯仅占 1 字节,无需参数更新、额外 kernel 或逐帧策略推理。这是目前该事件唯一报道,未见早期报道或相互矛盾的信息,也无后续进展可核实。
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Oct 8, 2026
- arXiv · Computer VisionTileSkipper:面向 3D Gaussian Splatting 的区域自适应瓦片剪枝
TileSkipper 为冻结的 3D Gaussian Splatting 检查点选择逐高斯静态截断策略,导出策略每个高斯仅占 1 字节,无需参数更新、额外 kernel 或逐帧策略推理。
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